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It was entertaining for a short while, but… it just completely lacked the charm of the original. That, and the map design was awful sometimes I could barely figure out where I was supposed to go. Also, there was Shadow Warrior, the new one. 😛 The only reason I had fun with it is because I played it co-op, and although we finished it, we never really wanted to do the second playthrough. By the end of the game, it felt like they were so desperate to get laughs that it made me think the writers were total morons. The new oxygen mechanic was interesting and it was fun to jump around, boost and butt-stomp in low gravity, but the story made almost no sense, and it just threw so many horrendous jokes and references around. There was Borderlands: The Pre-Sequel, a game that just… didn’t really move me. Sounds like I only hate Early Access, but it isn’t just that. That, and the final area wasn’t really that interesting. It feels like they rushed it. They added some random announcer voiceovers before boss battles and when unlocking characters, and they sounded completely idiotic. One exception was Crypt of the Necrodancer, which was actually pretty good, but… they kinda ruined it in the last burst towards release. Framerate starts out okay and slowly gets worse as you play. These games (mainly Starbound For The Recycle Bin) put me off Early Access so much that nowadays, I just say “Not Interested” to almost every single game in Early Access. And then there was the optimization which… well, it sucked. It was funny, but idiotically easy even on hard, and it didn’t really introduce anything new. It’s especially embarrassing and frustrating because I got others to back it with me, so they got screwed as well. I also backed Carmageddon: Reincarnation, which looked really promising but turned out to be quite disappointing.
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I haven’t played it since the first patch which completely changed the damage system (the original system was so idiotic I couldn’t comprehend that someone actually thought of it). “Stable” updates are released randomly (once every six months if you’re lucky), and the incompetent devs act like it’s no big deal, probably while rolling around in their money. It turned out to be a huge turd, flying wayyyyyyyy past its planned release date and still flying. 😛 I think it all began with Starbound, a game I decided to back because it looked amazing and the devs really looked like they knew what they were doing. Call me retarded (I am), but I have… practically a paranoia when it comes to buying games nowadays.
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